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Origin Systems : ウィキペディア英語版
Origin Systems

Origin Systems, Inc. (sometimes abbreviated as OSI) was a video game developer based in Austin, Texas, which was active from 1983 to 2004. It is most famous for the ''Ultima'' and ''Wing Commander'' series.
==History==
Brothers Richard Garriott and Robert Garriott, their father Owen, and Chuck Bueche founded Origin Systems in 1983 because of the trouble they had collecting money owed to Richard Garriott for his games released by other companies.〔Warren Spector interviewing Richard Garriott for his University of Texas Master Class in Video Games and Digital Media ()〕 The company's first game was ''Ultima'' series, ''Ultima III: Exodus''; because of Ultima's established reputation, Origin survived the video game crash that occurred that year. It published many non-''Ultima'' games, and Richard Garriott claimed that he received the same royalty rate as other developers.
By 1988 Origin had 15 developers in Austin, Texas, and 35 other employees in New Hampshire. In September 1992, Electronic Arts acquired the company for $35 million in stock, despite a dispute between the two companies over EA's 1987 game ''Deathlord''. Origin, with about $13 million in annual revenue, stated that it had considered an Initial Public Offering before agreeing to the deal. In 1997, Origin released one of the earliest graphical MMORPGs, ''Ultima Online''. After this title, Electronic Arts decided that Origin would become an online-only company after the completion of ''Ultima IX'' in 1999. However, within a year's time, in part due to ''Ultima IX''s poor reception,〔(Interview with Richard Garriott, Executive Producer, NCSoft Austin )〕 EA canceled all of Origin's new development projects, including ''Ultima Online 2'', ''Privateer Online'', and ''Harry Potter Online''. Richard Garriott left Origin shortly after and founded Destination Games in 2000.
In later years, Origin mainly existed to support and expand ''Ultima Online'' and to develop further online games based on the ''Ultima'' franchise such as ''Ultima X: Odyssey'', originally to be released in 2004 but later canceled. In February 2004, the studio was disbanded by Electronic Arts. The ''Longbow'' series of simulation games was developed at Origin and published under the "Jane's Combat Simulations" brand of Electronic Arts. A follow-on project, ''Jane's A-10'', was under development when the project was canceled in late 1998 and the team moved to other projects.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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